module Base
{
    item zReSWAT_Pants1
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Pants "SWAT",
        ClothingItem = zReSWAT_Pants1,
        BodyLocation = Pants,
        BloodLocation = Trousers,
		ClothingItemExtra = zReSWAT_Pants1_Tuck,
		ClothingItemExtraOption = zReTuckedPants,
        Icon = zReSWAT_Pants1,
        RunSpeedModifier = 0.98,
        ScratchDefense = 30,
        BiteDefense = 15,
        Insulation = 0.4,
        WindResistance = 0.8,
        WaterResistance = 0.6,
		Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = zReSWAT_Pants_Ground,
    }
    item zReSWAT_Pants1_Tuck
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Pants "SWAT",
        ClothingItem = zReSWAT_Pants1_Tuck,
        BodyLocation = Pants,
        BloodLocation = Trousers,
		ClothingItemExtra = zReSWAT_Pants1,
		ClothingItemExtraOption = zReUNTuckedPants,
        Icon = zReSWAT_Pants1,
        RunSpeedModifier = 0.98,
        ScratchDefense = 30,
        BiteDefense = 15,
        Insulation = 0.4,
        WindResistance = 0.8,
        WaterResistance = 0.6,
		Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = zReSWAT_Pants_Ground,
    }
	
	
    item zReSWAT_Pants2
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Pants "SWAT",
        ClothingItem = zReSWAT_Pants2,
        BodyLocation = Pants,
        BloodLocation = Trousers,
		ClothingItemExtra = zReSWAT_Pants2_Tuck,
		ClothingItemExtraOption = zReTuckedPants,
        Icon = zReSWAT_Pants2,
        RunSpeedModifier = 0.98,
        ScratchDefense = 30,
        BiteDefense = 15,
        Insulation = 0.4,
        WindResistance = 0.8,
        WaterResistance = 0.6,
		Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = zReSWAT_Pants_Ground,
    }
    item zReSWAT_Pants2_Tuck
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Pants "SWAT",
        ClothingItem = zReSWAT_Pants2_Tuck,
        BodyLocation = Pants,
        BloodLocation = Trousers,
		ClothingItemExtra = zReSWAT_Pants2,
		ClothingItemExtraOption = zReUNTuckedPants,
        Icon = zReSWAT_Pants2,
        RunSpeedModifier = 0.98,
        ScratchDefense = 30,
        BiteDefense = 15,
        Insulation = 0.4,
        WindResistance = 0.8,
        WaterResistance = 0.6,
		Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = zReSWAT_Pants_Ground,
    }
}